In the summer of 2015 our founder and CEO, Paha Schulz, decided to pursue his vision for a new kind of next generation gaming company, and Playsnak was officially born.

Tapping into over 15 years of insight from the front line of the games industry, Paha laid the foundations for the future of Playsnak by putting together a co-founding team with a wealth of experience in senior leadership roles. Playsnak’s innovative business model was then pitched to potential investors around the world, securing a start-up seed investment in the second half of 2016. A few months later, the Playsnak office opened its doors in Berlin, with the core team growing to include more industry experts who shared a passion for bringing the global mobile and VR games markets closer together.

Today, we’re looking forward to all that the future holds and are already pouring our passion for gaming into making the original vision for Playsnak a reality. If you love games, tech, and ambitious ideas, you might just fit right in! Check out our Jobs section to see our current vacancies – we’d love to hear from you.


Paha Schulz

Founder & CEO

Won Yi

Co-Founder & Operating Director

PJ Esteves

Chief Creative Officer

Angelo Bod

Studio Director

Benjamin Durski


Woong-Nam Kim

Lead Programmer

Oh-Sang Kwon

DevOps Manager

Laurie Cheers

Senior Programmer

Jürgen Miersch

Junior 3D Artist

Dominik Luedtke

Senior 3D Artist

Haein Lee

Graphic Designer

Peter Schmidt


Nils Mlynarek

UI/UX Designer

Christoph Petri

Intern Level Designer

Dan Falta

Principal 3D Generalist

Malin Arvidsson

Studio Audio Director

Per Lars Obenhaupt

Junior Level Designer

Fausto Araujo


Tomo Akiyama

Studio Animation Director

Dennis Bölke

Junior 3D Artist

Jonathan Kees

Intern Programmer / Designer

Tobias Marquardt

Intern Level Designer

Bogdan Diaconu

Senior Technical Animator

Bong-Keun Cho

Intern Level Designer

Alexander Zimmermann